Press question mark to learn the rest of the keyboard shortcuts. The complaint is mostly that AI Soviet cannot hold AI Germany. Interesting. Tbh, I'm not sure if reddit is the best place to ask for multiplayer adviceThere's only like 3 people on here I trust about the mp meta and you're one of them so if you don't know then Let us know if you hear feedback from discord though. Changing the templates a little bit. Transport to have bread and fish rain down onto your men.. also guns. The rest are pure inf too with 10 and 15w and aa/at. HTD may be necessary if your heavy tank enemy knows what they're doing. The numbers are all with full 1945 tech but no doctrines. The Collectivization Process12. My 4 tanks can't do crap against infantry nor other tanks even attrition. As stated previously in the guide, you should place a lot of emphasis on civilian factories. Eisenhower's speech was delivered three years after the first Soviet nuclear test in 1949 and only a few months after the first successful Soviet H-bomb test in August 1953. These are like the 5/2/2, but for multiplayer. Sorry again for the late reply. Required fields are marked *, You may use these HTML tags and attributes:
. You should purge Rokossovsky because you cant get him anyways with Collectivist Ethos but even if you play with Positive Heroism, you can trade him for the Division Defense and the Ace Chance advisor. Division level AA reduces the penalty from air superiority and shoots down CAS that directly attack the division. Unlike many other players who will focus upon Mobile Warfare or the Mass Assault land doctrines, I favour Superior Firepower. Press question mark to learn the rest of the keyboard shortcuts. Always check the Allies for licenses like for CAS or AA-guns! I tried it with expert Ai. How To Tune Stabilizers: A Comprehensive Guide! For more information, please see our Soviet Union Guide : r/hoi4 - reddit.com Moreover, be sure to have your plans drawn up early, so your Generals can plan their attacks in plenty of time. You can only take countries and territories that are affected by the Molotov-Ribbentrop" pact. Hi, thank you for the comment. 10. And unlike 14/4 marines, once these land they can actually fight. Yeah, that would be good. Ok, lets look at the Focus Tree. To summarise, the Soviet Union inHearts of Iron IV is one of the easiest, but most enjoyable countries to play as. 556. The man is the literal personification of what it means to be an alpha BEAST.BLOOD FOR THE BLOOD GOD!!!!!!!! In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! But, I do recommend building level five land forts on the southern part of the front-line, particularly around Romania, as the Axis sometimes break through. I deleted some and converted others to 2 width edit templates. All countries trade with you FIRST and buy licenses like Fighter I from you. Otherwise the games bug out and doesn't let you build the civs until the conversion are finished. All of this is to say, your economy is in shambles. Here is an example of what is known as the Romanian Death Zone. I have also been trying to do a historical approach in game ( although not as strict as yours ) but I have been encountering an immense amount of difficulty. All rights reserved. Well, the tips will provide you with the basic knowledge as to how the Soviet Union works, and some strategies that I have found effective, which you can attempt to apply during your games. Read on, and see how you can faithfully serve General Secretary Stalin. People complain that Germany is OP in the current meta and unbeatable late game. I think it's still worth it in single player but MP you get enough boost that the factory output can be more worthwhile. Finally, you need to consider what variants you want to use. Please write your division build / setup for this tutorial. Engineers, logistics, signals, arty if you went SF (note: I would recommend going MW if you do mediums. Your email address will not be published. This item will only be visible to you, admins, and anyone marked as a creator. The rest pretty much comes down to your abilities and micro/using hotkeys. How is it possible to get those spanish volunteer division templates in 1936? Max the infantucture in those zones or build civs in those zones. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Medium SPG is not recommended, since it barely has more attack/width than a normal medium tank, but lspg is cheap enough to have some merit - especially if you start out with a lot. Welcome to the fourth installment of my division template guide! Free trade and tank designer will help. This item has been removed from the community because it violates Steam Community & Content Guidelines. First thing I do when I start the game is retraining all horseman and backup infantry for normal infantry. Although, you miss out on 15% national unity, the ability to research technology quicker will give you a significant advantage over your foes. Cookie Notice As for HSPAA and the like, ideally you won't need it as the Allies by the time D-day happens, but if not it's still practical as always. Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. The independence of Estonia lasted for about 20 years. Just research the second Light Armor in 1936, then start researching 1st Medium Armor in 1937 just before signing the treaty, then youll have your 2 MArmor bonuses from the treaty, and the last one, for T54, from the Great Purge tree. Combat width is precious if you're grinding during an actual war (for volunteers, you want all divisions fighting but for real war you can afford to fill frontline combat width). Get the first mechanized tech to get a flat hardness buff on your motorized. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. In this guide, I will tell you how easy it is to make the achievement "Soviet Onion" without making puppets of, for example, Turkey, Poland,Xinjiang, killing whole freaking Allies or Axis, 7) JUST WIN SECOND RUSSIAN CIVIL WAR LIKE A CHAD (GO TO PRECIOUS CAUCASIAN OIL IN BAKU THROUGH CRIMEA), 10) CONGRATULATIONS! Here is my post, can u please help ? I'm waiting till I get enough arty in stockpile to upgrade them to grenadier people. Kristy Ironside, "A Full-Value Ruble: The Promise of Prosperity in the Postwar Soviet Union" (Harvard UP, 2021) (Podcast Episode) Parents Guide and Certifications from around the world. They are most viable as Germany, simply because they receive 3 tank research bonuses, but still can be used as anyone who gets at least 2 bonuses. No Step Back - How the hell do you ussr?! : r/hoi4 - reddit Fix your eco, the rest will be much better. Then Armament Effort when China starts, Railway Network when youve built all 60% slots on dispersed 2, No focus until Great Purge, Purge in May 1938, Top row War eco, civ construction, free trade, stability in order, Middle row Heavy tank design, industry design, generic military theorist, infantry design in order, Bottom row Army training time, tanks, concealment, recovery rate in order, Use infrastructure, mil->civ conversion, and research juggling to build large industry, 200+ owned civs in 1939 (after Finland and Baltics), prioritize high infra states behind Stalin Line, 230+ mils by Jun 1941, prioritize 40-50% infra states behind Stalin Line, Exceed German factory output by summer 1942, Liberal use of research juggling, electronics, industry, construction 2x, Heavy tank 3 in 1940, Moderns by 1943 with heavy tank designer, HSPG and ModSPG by 1943 with medium tank designer, Land doctrine complete by 1942 (SF right-left), 2 panzer experts, as many terrain traits and amubushers as possible. IT'S DONE. For heavy tanks this is quite easy. It is worth noting that, against some heavy tanks (especially without armor upgrades) just upgrading your medium tank guns is enough. WORSHIP ME!!!!!!!!!!!!!!!!!!!!!!!!!!!! This item will only be visible to you, admins, and anyone marked as a creator. With the potential for massive industrial expansion, and perpetual manpower, the following tips should help you to make the Soviet Union an unstoppable force. Do I need to mass upgrade my railways and build depots too? Hi you seem a pro in Soviet Union. Hello, thanks for your comment. Anything player controled is easy. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. It is rich in both natural and human resources and has decent technology. Also you can use cas to bomb supplies and this will cripple the germans. Hi, I saw that you got Heavy 3s by 1940 and I was wondering how you did that? @Mad Lad Harry lmao, for that i could mod you on tommys channel xD, yeah man all welcome only games, i play fascist soviet. Simply, after invading those fuckers I invaded NATO and Kicked their ass. Keep an eye though, as Im working on some guides for Japan, the German Empire, and nations in the Kaiserreich mod. You can make dedicated anti-infantry tanks with your SPGs but you should be trying to match Germany tank for tank first and worrying about infantry later. The Comprehensive Division Template Guide, Part 4/5: Tank Templates - Intro- Welcome to the fourth installment of my division template guide! Tom, try 9 or 12 companies of infantry with Engineers and Recon as a base for defense division. For Kaiserreich Id love to see a united Italy, or a successful Mittelafrika. Soviet Union Guide - Defense in Depth : r/hoi4 - reddit Menu. All rights reserved. Talk to your allies to sell licenses like the medium tank II. But, not the picture of course. This item has been removed from the community because it violates Steam Community & Content Guidelines. Therefore, lets proceed into the guide. Generally, for heavies, you don't want to use motorized if you can avoid it, since it negates a lot of their biggest advantages. How do you get so much army exp so early on? Now onto the ones that actually pay off like. I hope that you are all having a great summer, and that you are prepared for a little reading, because today we'll be talking about the last country left to show for the upcoming expansion, a country that, in the direst of times, did take No Step Back. Alas, France is on the brink of civil war with the communists quickly growing in strength. Novelties aside, the Soviet Union is one of the most entertaining nations to play as in Hearts of Iron IV. Once the purge is completed, you will suffer some penalties such as longer research time, due to purged officers, but once that runs out you can capitalise on the military might of the Union of Soviet Socialist Republics. Signals are up for debate but potentially useful to ensure you reinforce, especially once your tank stacks start getting bigger. Socialism in One Country10. Just to check are you playing as the Soviet Union? Tanks is 1 or 2 divisions with light tanks. Armor is useful if you believe your division will not be pierceable with upgrades. Here is an example of my day one setup: After you get Concentrated Industry I it should look like this: And after Concentrated Industry II like this: In some games its ok to lend-lease Ethiopia but almost nobody does it nowadays. Because no matter how many 2w I train the number of volunteers allowed never goes over 7 or 8 divisions. As a Russian player, I am very pleased to have such a successful game for the USSR. So first. You need to sign in or create an account to do that. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Valve Corporation. Support Companies: If armor matters then limit these as much as possible. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. Yes, this game is just brilliant, offering countess opportunities to create an alternative history. Additionally, a 20 width variant is viable since it is a defensive unit. @Garface KNEEL BEFORE ME! Soviet interests on conquering the region began to increase approaching World War II, and its fate would be decided by . Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. What do you recommend by the bunkers lvl 5 max with anti air and radar? You have a couple of different infantry templates but they're all not good. "Air Production" Focus is banned pretty much everywhere. It will go into great detail and teach you many things about the game, the USSR in specific. First, Modern day mod, preceded to conquer south Africa, Gambia, Nigeria, Benin, India, Russia and China. The peaceful route has been removed, so you must fight a revolutionary war to win. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. If I come out of Spain with 5 veteran divisions, those will become the first 5 heavy tanks (1 at a time so they can be filled with tanks). I think when playing the Soviet Union in Hearts of Iron IV, its best to leave the Great Purge till a little bit later, as it essential to get some technology researched and a strong industry built up. 4. YOU ARE A MAGNIFICENT SOVIET ONION! Not out of the ordinary. So, what are you waiting for? Is it 5-9 divisions out of 24? [Touhou], Asphalt 9 - Comprehensive Beginners Guide. I have a surplus on trains and massive amount on trucks, and I'm using trucks as a prioritization for supply. To ensure I help you, I have a couple of questions. Overall, if you follow this procedure for your national focuses and political power spending, you cannot go wrong; you build up a formidable industry and have a modern army by the time the Axis invade you. Cheers!00:00 - Intro00:28 - Starting Set Up05:45 - Airforce Set Up07:22 - Focus Tree Order08:11 - Front Line Set Up12:00 - Delete The NKVD12:40 - Line Up War Goals13:45 - Collab Govs/ Intel Agency Set Up15:45 - Officer Corps Set Up16:40 - Spanish Civil War19:22 - Stability PP Buy20:19 - Events and Decisions20:39 - Intel Agency Finished22:15 - Setting Up Collaboration Governments24:29 - Field Marshal Upgrade27:10 - Tank Design29:39 - Tank Genius PP Buy31:25 - Division Templates32:58 - OutroOP Focus Tree Order:1. I will not list every single one, but the ones I feel you should go for first. But that doesn't mean medium tank Soviets isn't viable. Word 2010 Tutorial: A Comprehensive Guide to Microsoft Word, Illustrators Pen Tool: The Comprehensive Guide, Kick 2 Tutorial By Sonic Academy - Comprehensive Guide, Master Class: Comprehensive Guide to Working with Audio in CRYENGINE, 57- Canalisation des guides - Les violents vnements qui arrivent sur terre expliqus, A Comprehensive-ish Guide to All Things Fumos! The Workers' Dictatorship14. Less micro than 1 division per tile and helps prevent encirclement. First off is the question of motorized, mechanized, or amtracs. But, to ensure the survival of France and her legacy you must help keep France in Hearts of Iron IV strong and . Let me know, do you think this setup is viable in multiplayer? Fewer than 7 infantry is not recommended unless you are quite good at micro and will use them very sparsely as "shock units" which can't be pierced and will take key positions. Then you tripled down on this and built forts and state AA, a complete waste of construction time. This is so youre not totally unprepared when the Axis invaded you in 1941. Well I followed your guide exactly and the achievement didn't fire until I released the Altai thing and gave back the Polish and Romanian territory, Titan, you don't need to release Altai Republic since you don't have border with Sinkiang when you release Kazakh SSR, also if you take Bessarabia before releasing Ukrainian SSR, Bessarabia will go to the Ukrainian SSR, so no problem, Pretty good guide, though you also need to release the Altai Republic since you still share a border with Sinkiang and you also need to return Bessarabia to Romania (or alternatively don't do that focus) and also return the Polish territory you still have back to Poland. Japan cant go to war with you, Sweden is usually banned, and raiding convoys in certain vital areas is not allowed on some servers. Fix that template and replace with with pure infantry 10-0 (so drop the arty and AT in the line). Before you proceed your main attack, you need to ensure all of the Axis forces nations have their conscription policies on the highest possible. This suggests to me that you built too few civs and started making mils too early. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. Is there any nations you would like me to do? hanks for watching, I hope to see you all on the next one :), do also check out my twitch where I play a lot of HOI 4 and other paradox interactive titles, and am always happy to answer questions regarding strategy and the meta.discord.gg/ZgnZf67Rtwitch.tv/thatjamesguy01---------------------------------------------------------------------------- Music Provided By Bass Rebels https://www.youtube.com/c/BassRebels----------------------------------------------------------------------------#Guide #HOI4 #LaResistance00:00 - Intro00:47 - Focus Order00:05:22 - PP Spends00:08:25 - Tech Order00:10:20 - Construction Order + Espionage00:14:20 - Production and Unit Placement