These magics can be spun for at the rare tower.
10KLIKES! Left Ctrl to run, Click to punch/Sword slash (With sword equiped), {E,R,F,G,V} - Magic Skills button (Grimoire Equipped) Start off by getting quests from NPC's and completing . Inject and execute the free Obtain Script For Roblox. Cloudflare Ray ID: 7a27e76fef66781f Get out of the safe zone first before using the script Thanks will update and add Mana or magic farming when i get to lvl 50 or in other words if I am not lazy Don't bash me. Image via Roblox Clover Kingdom: Grimshot. Copyright 2023 Pro Game Guides. The two magics listed below are both rare magics, though they cannot be spun for in any tower. ASTDAll Star Tower DefenseSPTS : OriginAnime Evolutiontown Backrooms Race ClickerYour Bizarre Advanture: NUYBA:NUClicker Party SimulatorAnime Clicker SimulatorJump RopeRebirth Champions X Tapping Legends X Roblox but every second you get +1 Jump PowerCS: Prison LifeColor BlockHow Far Can You Fly? chetco zipline kit used prius san diego craigslist grade a amber maple syrup. Click to reveal
Clover Kingdom: Grimshot Newest Oldest Popular Active 22 uses There are currently no working codes. Pastebin is a website where you can store text online for a set period of time. Inspired by popular manga and anime Black Clover, the game follows a. Magics. 1 hour ago .. ")", textbutton.BackgroundColor3 = tittle_color, textbutton.TextColor3 = Color3.new(1, 1, 1), textbutton.TextStrokeColor3 = Color3.new(0, 0, 0), game.ReplicatedStorage.PartyFrame.HP.Gradient:Clone().Parent = textbutton, textbutton.Parent = MAINGUI.Settings.Tittle, if tittle_level and LevelSystem.CalculateLVLfromEXP(DATAFOLDER.Stats.XP.Value) >= tittle_level then, RemoteEvent:FireServer("ChangeTittle", tittle_name, PASSCODE), RemoteEvent:FireServer("ChangeTittle", tittle_name, {tittle_badge}, PASSCODE), MAINGUI.Settings.Tittle.CanvasSize = UDim2.new(0, 0, 0, #MAINGUI.Settings.Tittle:GetChildren() * 40), MAINGUI.Settings.Tittle.TextLabel.Text = "Title: " .. DATAFOLDER.Tittle.Value, DATAFOLDER.Tittle.Changed:connect(updateTittle), MAINGUI.Settings.Stats.Attributes.Text = "Statistics: " .. LevelSystem.GETATTRIBUTES_POINTS(player) .. " point(s)", text1.TextXAlignment = Enum.TextXAlignment.Left, text2.TextXAlignment = Enum.TextXAlignment.Right, local addition = Instance.new("TextButton"), addition.Position = UDim2.new(1, -10, 0.5, -8), addition.TextColor3 = Color3.fromRGB(130, 203, 255), addition.MouseButton1Click:connect(function(), if LevelSystem.CheckAttributes(player) then, RemoteEvent:FireServer("Stats_" .. statsVALUE.Name, true, PASSCODE), MAINGUI.Error.Text = "0 Attributes Point(s)", DATAFOLDER.Stats.XP.Changed:connect(function(), MAINGUI.Settings.Stats.Attributes.Reset.MouseButton1Click:connect(function(), RemoteEvent:FireServer("ResetAttributesPoint", PASSCODE), MAINGUI.BottomLeft.Stats.MouseButton1Click:connect(function(), SettingsGUIENABLE(MAINGUI.Settings.Stats), MAINGUI.BottomLeft.Tittle.MouseButton1Click:connect(function(), SettingsGUIENABLE(MAINGUI.Settings.Tittle), MAINGUI.BottomLeft.Save.MouseButton1Click:connect(function(), MAINGUI.BottomLeft.Help.MouseButton1Click:connect(function(), MAINGUI.BottomLeft.Settings.MouseButton1Click:connect(function(), SettingsGUIENABLE(MAINGUI.Settings.Settings), MAINGUI.Party.ImageButton.MouseEnter:connect(function(), MAINGUI.Party.ImageButton.ImageColor3 = Color3.new(0, 0, 0), MAINGUI.Party.ImageButton.MouseLeave:connect(function(), MAINGUI.Party.ImageButton.ImageColor3 = Color3.new(1, 1, 1), MAINGUI.Party.ImageButton.MouseButton1Click:connect(function(), if player.Character:FindFirstChild("OwnerTag") == nil then, MAINGUI.Settings.Party["Create/Join"].Visible = true, MAINGUI.Settings.Party.Invite.Visible = false, MAINGUI.Settings.Party.Leave.Visible = false, elseif player.Character:FindFirstChild("OwnerTag").Value[player.Name]:FindFirstChild("OWNER") then, MAINGUI.Settings.Party.Invite.TextLabel.Text = "Passcode: " .. player.Character:FindFirstChild("OwnerTag").Value.Value, MAINGUI.Settings.Party.Invite.Visible = true, MAINGUI.Settings.Party["Create/Join"].Visible = false, MAINGUI.Settings.Party.Leave.Visible = true, SettingsGUIENABLE(MAINGUI.Settings.Party), MAINGUI.Settings.Party["Create/Join"].PartyName.FocusLost:connect(function(), if MAINGUI.Settings.Party["Create/Join"].PartyName.Text == "" then, MAINGUI.Settings.Party["Create/Join"].PartyName.Text = "Party Name", MAINGUI.Settings.Party["Create/Join"].Passcode.FocusLost:connect(function(), if MAINGUI.Settings.Party["Create/Join"].Passcode.Text == "" then, MAINGUI.Settings.Party["Create/Join"].Passcode.Text = "Passcode", MAINGUI.Settings.Party.Leave.Leave.TextButton.MouseButton1Click:connect(function(), if player.Character:FindFirstChild("OwnerTag") then, local TAG = player.Character:FindFirstChild("OwnerTag").Value[player.Name], RemoteEvent:FireServer("RemovePartyMember", TAG, PASSCODE), MAINGUI.Settings.Party["Create/Join"].Join.TextButton.MouseButton1Click:connect(function(), if game.ReplicatedStorage.PartySystem:FindFirstChild(MAINGUI.Settings.Party["Create/Join"].PartyName.Text) and game.ReplicatedStorage.PartySystem:FindFirstChild(MAINGUI.Settings.Party["Create/Join"].PartyName.Text).Value == MAINGUI.Settings.Party["Create/Join"].Passcode.Text then, RemoteEvent:FireServer("PartyAddMember2", game.ReplicatedStorage.PartySystem:FindFirstChild(MAINGUI.Settings.Party["Create/Join"].PartyName.Text), player.Character, nil, PASSCODE), MAINGUI.Error.Text = "Party Name/Passcode is wrong", MAINGUI.Settings.Party.Invite.PlayerName.FocusLost:connect(function(), if MAINGUI.Settings.Party.Invite.PlayerName.Text == "" then, MAINGUI.Settings.Party.Invite.PlayerName.Text = "Player Name", MAINGUI.Settings.Party["Create/Join"].Create.TextButton.Text = "Create ($" .. tostring(game.ReplicatedStorage.PartyAmountRequire.Value) .. ")", MAINGUI.Settings.Party["Create/Join"].Create.TextButton.MouseButton1Click:connect(function(), if DATAFOLDER.Currency.Value >= game.ReplicatedStorage.PartyAmountRequire.Value and game.ReplicatedStorage.PartySystem:FindFirstChild(MAINGUI.Settings.Party["Create/Join"].PartyName.Text) == nil then. This website is using a security service to protect itself from online attacks. Whether you're looking for Magic Spins or Coins, the codes below have it all! In the new window, enter the code you want to redeem in the text field. While holding the Demon Slayer Sword, the user shoots a tall trail of Anti-Magic smoke from the tip of their sword, damaging everyone in its path. Through Magic, players can grow stronger, learn unique moves and abilities, and ultimately work towards becoming the strongest Magic Knight or villain in the world.
Clover Kingdom: Grimshot Codes - Feb 2023 - Roblox | RTrack Redeem codes Clover Kingdom: Grimshot es bastbefore simple, you just have to follow the following steps: Start the game. An agility based move that's used to dash forward quickly. Word soul magic requirements: (All pets besides Spirits and Demons, 5 Elves' Souls, 1 Doom's Urn, 1 demon Souls, 10b Coins (if Primary) 50b Coins (if secondary) Demon Venom Magic requirements 1 Salamander's tail, 4 Tome of Mysteries, 5 Vibranium, 1 Ancient Fruit, And . Pastebin is a website where you can store text online for a set period of time. User releases a decently ranged, spinning water bullet for 50 Mana, User creates a circular water barrier that can be used to trap the target or protect themself for 100 Mana, User create a whirlpool of water that deals damage to targets in close range for 150 Mana, User releases a decently ranged Water Wyrm that deals damage to all targets in its path for 200 Mana, User releases a massive Water Dragon similar to the Water Wyrm, but that deals higher damage, is longer ranged, and has a bigger hitbox for 250 Mana, User releases an extremely fast light particle that inflicts damage to their target for 50 Mana, User encloses themself in a sphere of light and regenerates a large portion fo their health, User rains down massive swords of light that deal high amounts of damage to a wide area, User will do 50 percent more damage for each mouse click move, and has an increased critical hit chance that will raise the damage of this move by 300 percent, along with having an increased chance of landing critical hits with both Death Scythe and Lunatic Slash, raising their damage by 300 percent as well, User creates forearm blades out of Mana and powerfully slashes their target, User creates forearm blades out of Mana and unleashes a chaotic flurry of flying slashes, The user concentrates their magic into their legs, increasing their leg strength to boost their running speed and jump distance, A passive ability that changes the users dodge skill depending on their die outcome, 6 = Strongest (100 percent + attack enemy by 0.5 damage with a knockback), This ability has six, varying laser beam attacks, the damage of which is dependent on the number that the user rolls on their die each time, User creates a dark, circular force that deals damage to all enemies in its path for 50 Mana, User creates a large web that stuns enemies upon contact for a short period of time for 100 Mana, User emits a black hole around themself that deals damage to all enemies within close range for 150 Mana, User emits a slow-moving circle of darkness around themself that deals damage to all enemies within close range for 250 Mana, User summons multiple, massively damaging dark rings that decrease enemy stamina along with health for 250 Mana. Clover Kingdom: Grimshot This game has not been ranked by RTrack. Hit the redeem button to receive the free reward. Pastebin.com is the number one paste tool since 2002.
Black clover grimshot - recidivazero.it Shared On: 1st Jan, 2023 Basic Weakening Magic Skills In a world where people are born with magic, will you become a Magic Knight and protect the world, or will you become a villain and destroy it?
Basic Weakening Magic | Black Clover: Grimshot Wiki | Fandom ", 100), RemoteEvent:FireServer("FinishTutorial", PASSCODE), if character:FindFirstChild("Grimoire") and OPENBOOK == true then, RemoteEvent:FireServer("OpenBook", true, PASSCODE), elseif BOOKENABLINGSIDJSIDJS == true then, RemoteEvent:FireServer("OpenBook", false, PASSCODE), MAINGUI.Quest.TextButton.MouseButton1Click:connect(function(), local quest = player:FindFirstChild("Quest"), RemoteEvent:FireServer("DeleteQuest", PASSCODE), local quest_pointer = game.ReplicatedStorage.OBJECTs.Pointer:Clone(), quest_pointer.Parent = workspace.IgnoreFolder.LocalItems, MAINGUI.Quest.QuestName.Text = REALQUESTOBJ.Name, while obj:isDescendantOf(player) and obj.TargetVal.Value < REALQUESTOBJ.Target.Need.Value do, MAINGUI.Quest.TextLabel.Text = "Defeated: " .. obj.TargetVal.Value .. "/" .. REALQUESTOBJ.Target.Need.Value .. " " .. REALQUESTOBJ.Target.Value, for _, v in pairs(workspace.NPCs:GetChildren()) do, if v:FindFirstChild("ENEMYSELECTEDVALUE") and v.ENEMYSELECTEDVALUE.Value == REALQUESTOBJ.Target.Value and v.HumanoidRootPart.Position.Y < 500 then, table.insert(NPCS_CHECKERS, v.HumanoidRootPart.Position), if #NPCS_CHECKERS > 0 and character.HumanoidRootPart.Position.Y < 500 then, return v - character.HumanoidRootPart.Position.magnitude > i - character.HumanoidRootPart.Position.magnitude, if NPCS_CHECKERS[1] - character.HumanoidRootPart.Position.magnitude > 35 then, quest_pointer.Transparency = 1.3 * tick() % 1, quest_pointer.CFrame = CFrame.new(character.HumanoidRootPart.Position + NPCS_CHECKERS[1] - character.HumanoidRootPart.Position.unit * 4 + Vector3.new(0, 3, 0), NPCS_CHECKERS[1]), game:GetService("TweenService"):Create(MAINGUI.Quest, TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {, player.ChildRemoved:connect(function(obj), character.Humanoid.Touched:connect(function(hit), if not teleporting_debug and character.DisableEffects:FindFirstChild("NoTP") == nil and hit:FindFirstChild("TELEPORT") and (hit:FindFirstChild("RequireLevel") == nil or LevelSystem.CalculateLVLfromEXP(DATAFOLDER.Stats.XP.Value) >= hit.RequireLevel.Value) then, MAINGUI.BlackScreen.Position = UDim2.new(2, 0, -1, 0), MAINGUI.BlackScreen:TweenPosition(UDim2.new(0, 0, -1, 0), "Out", "Quad", 1, true), MAINGUI.BlackScreen:TweenPosition(UDim2.new(-3, 0, -1, 0), "Out", "Quad", 1, true), RemoteEvent:FireServer("TELEPORTINGCF", hit.TELEPORT.Value.CFrame * CFrame.new(0, 0, -4), PASSCODE), camera.CFrame = character.HumanoidRootPart.CFrame, game.ReplicatedStorage:WaitForChild("GrimoireEdit"), local CALCULATEBOOKSIZES = function(TEXT), return game:GetService("MarketplaceService"):GetProductInfo(Start), return game:GetService("MarketplaceService"):GetProductInfo(idAsset), if s and curId and curId.AssetTypeId == 1 and curId.Creator.Id == STARTCUR.Creator.Id then, if target and target:isDescendantOf(workspace.Shops) and target.Position - character.HumanoidRootPart.Position.magnitude < RANGE and inBUYING == false then, mouse.Icon = "http://www.roblox.com/asset/?id=162414555", mouse.Icon = "http://www.roblox.com/asset/?id=607872389", elseif target and target.Transparency ~= 1 and target.Name == "Corn Mesh" and target.Parent.Name == "Corn" and character:FindFirstChild("BasketHarvest") and not inHarvesting and target.Position - character.HumanoidRootPart.Position.magnitude <= RANGE then, elseif mouse.Icon == "http://www.roblox.com/asset/?id=607872389" or mouse.Icon == "http://www.roblox.com/asset/?id=162414555" then, if not inHarvesting and targ and character:FindFirstChild("BasketHarvest") and targ.Position - character.HumanoidRootPart.Position.magnitude <= RANGE and targ.Name == "Corn Mesh" and targ.Parent.Name == "Corn" then, RemoteEvent:FireServer("Harvesting", targ, PASSCODE), if targ and targ:isDescendantOf(workspace.Shops) and targ.Position - character.HumanoidRootPart.Position.magnitude < RANGE then, if targ.Name == "Market" and targ:FindFirstChild("Shop") then, local MAINBUYINGFRAME = Instance.new("Frame"), MAINBUYINGFRAME.BackgroundTransparency = 1, MAINBUYINGFRAME.Size = UDim2.new(0, 300, 0, 300), MAINBUYINGFRAME.Position = UDim2.new(0.5, -150, 0.5, -150), local SHOP_TEXT = Instance.new("TextLabel"), SHOP_TEXT.TextColor3 = Color3.fromRGB(245, 229, 54), SHOP_TEXT.BackgroundColor3 = Color3.new(1, 1, 1), SHOP_TEXT.Position = UDim2.new(0, 0, 0, -50), local BUYINGFRAME = Instance.new("ScrollingFrame"), BUYINGFRAME.BackgroundColor3 = Color3.new(1, 1, 1), local UIGridLayout = Instance.new("UIGridLayout"), UIGridLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center, UIGridLayout.CellPadding = UDim2.new(0, 10, 0, 10), UIGridLayout.CellSize = UDim2.new(0, 75, 0, 75), for _, v in pairs(targ.Shop:GetChildren()) do, local ITEM_IMG = Instance.new("ImageLabel"), ITEM_IMG.BackgroundColor3 = Color3.new(0, 0, 0), ITEM_IMG.Image = game.ReplicatedStorage.ItemsImg:FindFirstChild(v.Name) and game.ReplicatedStorage.ItemsImg[v.Name].Value or "rbxassetid://1019185679", local BUYBOX = Instance.new("TextButton"), BUYBOX.BackgroundColor3 = Color3.fromRGB(52, 142, 64), BUYBOX.Text = "Buy: $" .. ADDCOMMAS(v.Buy.Value), BUYBOX.MouseButton1Click:connect(function(), if BUYSELLDEBUG == false and player.DataFolder.Currency.Value >= v.Buy.Value then, RemoteEvent:FireServer("Buy/SellItem", true, v.Name, v.Buy, PASSCODE), BUYBOX.Position = UDim2.new(0, 0, 0.8, 0), BUYBOX.BackgroundColor3 = Color3.fromRGB(248, 217, 109), BUYBOX.Text = "Sell: $" .. ADDCOMMAS(v.Sell.Value), if BUYSELLDEBUG == false and player.Backpack:FindFirstChild(v.Name) then, RemoteEvent:FireServer("Buy/SellItem", false, v.Name, v.Sell, PASSCODE), local CLOSEBUTTON = Instance.new("TextButton"), CLOSEBUTTON.Size = UDim2.new(0, 25, 0, 25), CLOSEBUTTON.Position = UDim2.new(1, -25, 0, -50), CLOSEBUTTON.TextColor3 = Color3.new(1, 1, 1), CLOSEBUTTON.BackgroundColor3 = Color3.new(1, 0, 0), game.ReplicatedStorage.PartyFrame.HP.Gradient:Clone().Parent = CLOSEBUTTON, CLOSEBUTTON.MouseButton1Click:connect(function(), until targ.Position - character.HumanoidRootPart.Position.magnitude > RANGE or CLOSEDDEBUG, if targ.Name == "Quest" and targ:FindFirstChild("Quest") then, QUESTFRAME.Size = UDim2.new(0, 300, 0, 300), QUESTFRAME.Position = UDim2.new(0.5, -150, 0.5, -150), local QUESTFRAME_TEXT = Instance.new("TextLabel"), QUESTFRAME_TEXT.BackgroundTransparency = 0.5, QUESTFRAME_TEXT.TextColor3 = Color3.fromRGB(245, 229, 54), QUESTFRAME_TEXT.BackgroundColor3 = Color3.new(1, 1, 1), QUESTFRAME_TEXT.Size = UDim2.new(1, 0, 0, 50), QUESTFRAME_TEXT.Position = UDim2.new(0, 0, 0, -50), local QUESTSCROLL = Instance.new("ScrollingFrame"), QUESTSCROLL.BackgroundColor3 = Color3.new(1, 1, 1), UIGridLayout.CellPadding = UDim2.new(0, 10, 0, 50), UIGridLayout.CellSize = UDim2.new(1, 0, 0, 50), for _, v in pairs(targ.Quest:GetChildren()) do, return v.LevelRequire.Value > i.LevelRequire.Value, local quest_name = Instance.new("TextLabel"), quest_name.TextXAlignment = Enum.TextXAlignment.Left, quest_name.Text = "[" .. v.LevelRequire.Value .. "] " .. v.Name, quest_name.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), quest_name.TextColor3 = Color3.new(1, 1, 1), local button = Instance.new("ImageButton"), button.Position = UDim2.new(0.8, 0, 0, 0), if DATAFOLDER.Quest:FindFirstChild(v.Name) == nil then, button.Image = "http://www.roblox.com/asset/?id=963841901", button.MouseButton1Click:connect(function(), if not debugCHECKINGGGG and player:FindFirstChild("Quest") == nil and LevelSystem.CalculateLVLfromEXP(DATAFOLDER.Stats.XP.Value) >= v.LevelRequire.Value then, RemoteEvent:FireServer("StartQuest", v, PASSCODE), button.Image = "http://www.roblox.com/asset/?id=697062834", description.Size = UDim2.new(1, 0, 0, 15), description.Position = UDim2.new(0, 0, 1, 0), description.TextYAlignment = Enum.TextYAlignment.Top, description.TextXAlignment = Enum.TextXAlignment.Right, exptext.Position = exptext.Position + UDim2.new(0, 0, 0, exptext.Size.Y.Offset), exptext.Text = LevelSystem.XPClientPerspective(v.EXP.Value) .. " EXP", exptext.TextColor3 = Color3.fromRGB(4, 175, 236), goldtext.Position = goldtext.Position + UDim2.new(0, 0, 0, goldtext.Size.Y.Offset), goldtext.TextColor3 = Color3.fromRGB(248, 217, 109), if targ.Parent.Name == "GrimoireEdit" then, local GRIMOIREGUI = game.ReplicatedStorage.GrimoireEdit:Clone(), if player.DataFolder.Clover.Value == 3 then, GRIMOIREGUI.Clover.Image = "http://www.roblox.com/asset/?id=1259788180", elseif player.DataFolder.Clover.Value == 4 then, GRIMOIREGUI.Clover.Image = "http://www.roblox.com/asset/?id=1259787885", elseif player.DataFolder.Clover.Value == 5 then, GRIMOIREGUI.Clover.Image = "http://www.roblox.com/asset/?id=1270513809", local MATERIAL = Enum.Material.SmoothPlastic, GRIMOIREGUI.Cancel.MouseButton1Click:connect(function(), GRIMOIREGUI.Confirm.MouseButton1Click:connect(function(), if not debugger_click_on_checker and not FINISH then. death spawn osrs. Looking for more Clover Kingdom: Grimshot content? Clover Kingdom: Grimshot is an immersive and thrilling Roblox RPG that takes players through a fantasy kingdom. FogColor = Color3.fromRGB(127, 127, 127), MUSIC.SoundId = SOUND[CURRENTSONG].SoundId, local MUSICLOOP = MUSIC.DidLoop:connect(function(), MUSIC.SoundId = SOUND[CURRENTSONG + 1].SoundId, MAINGUI.AreaTextLabel.TextStrokeTransparency = 0, MAINGUI.AreaTextLabel.TextTransparency = 0, game:GetService("TweenService"):Create(MAINGUI.AreaTextLabel, TweenInfo.new(0.3, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {TextStrokeTransparency = 1, TextTransparency = 1}):Play(), local ray = Ray.new(character.HumanoidRootPart.Position, Vector3.new(0, 9999, 0)), local hit = workspace:FindPartOnRayWithWhitelist(ray, {AREAs}), JSON | Roblox Black Clover Kingdom Grimshot Codes - Working & Valid Currently, there are no valid and working codes for this game. Magics are a special power you can get if you are level 50 and age 15. ", 100), createTutorialCircle(SKILLTREE.SkillPointText, "This is where you check how many skillpoint's you have"), createTutorialCircle(UDim2.new(0.5, 0, 0.5, 0), "That's all for this tutorial! Related: How to get pets in Roblox Black Clover Kingdom Grimshot? In a world where people are born with magic, will you become a Magic Knight and protect the world, or will you become a villain and destroy it? Performance & security by Cloudflare. In the guide below, we'll be listing every Magic in the Clover Kingdom: Grimshot, how to get them, and what moves they offer. 0 7 Roblox MMO Gaming | 12.95 KB, VisualBasic |
Black Clover Grimshot Wiki | Fandom IMPORTANT: Enter the code as it is written in our .
Roblox Clover Kingdom: Grimshot Codes (March 2023) JOJO EMOTES - Roblox clover kingdom grimshot script v3rmillion By inlinseneintopf mit kartoffeln You can also follow the developer's Twitter page for the latest updates. You have the option to take the role of villain and destroy this magical world or play as a magic knight to defend your world from evil forces. As you complete adventures and unlock new spells and gear, you can then take on the worst dangers in the land. TheBlack Cloverinspired Roblox experienceClover Kingdom: Grimshotinvites players to become the strongest in the world and take down everyone who's against themwhether this means working as a Magic Knight and protecting all that exists, or turning toward the path of evil and fighting those who vow to do good, is up to you. | 14.69 KB, JSON | Press the Settings button on the side of the screen. Black Clover Grimshot roblox game is based on a magical world. Check out the top 100 Codes (Click here) Sign up to the Roblox Codes Newsletter! 15KLIKES
Roblox Clover Kingdom: Grimshot codes for February 2023 - Sportskeeda TintColor = hit.ColorCorrection.TintColor. CloverTransparency = GRIMOIREGUI.Clover.ImageTransparency, ImageColor = GRIMOIREGUI.Right.ImageColor3, GRIMOIREGUI.Middle.MouseButton1Click:connect(function(), GRIMOIREGUI.Left.MouseButton1Click:connect(function(), GRIMOIREGUI.Right.MouseButton1Click:connect(function(), GRIMOIREGUI.Red.MouseButton1Click:connect(function(), local mouseVec = Vector2.new(mouse.X, mouse.Y), local COLORPICKPOS = GRIMOIREGUI.Red.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Red.AbsoluteSize, local INSIDECOLORPOS = mouseVec - COLORPICKPOS, local r = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(r, COLORPICKED.g, COLORPICKED.b), GRIMOIREGUI.Red.ImageLabel.Position = UDim2.new(r, -10, 0, 0), GRIMOIREGUI.Red.TextBox.Text = math.floor(r * 255), GRIMOIREGUI.Green.MouseButton1Click:connect(function(), local COLORPICKPOS = GRIMOIREGUI.Green.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Green.AbsoluteSize, local g = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(COLORPICKED.r, g, COLORPICKED.b), GRIMOIREGUI.Green.ImageLabel.Position = UDim2.new(g, -10, 0, 0), GRIMOIREGUI.Green.TextBox.Text = math.floor(g * 255), GRIMOIREGUI.Blue.MouseButton1Click:connect(function(), local COLORPICKPOS = GRIMOIREGUI.Blue.AbsolutePosition, local COLORPICKSIZE = GRIMOIREGUI.Blue.AbsoluteSize, local b = math.min(COLORPICKSIZE.x, INSIDECOLORPOS.x) / COLORPICKSIZE.x, COLORPICKED = Color3.new(COLORPICKED.r, COLORPICKED.g, b), GRIMOIREGUI.Blue.ImageLabel.Position = UDim2.new(b, -10, 0, 0), GRIMOIREGUI.Blue.TextBox.Text = math.floor(b * 255), GRIMOIREGUI.Red.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Red.TextBox.Text), N = math.min(math.abs(math.floor(N)), 255), COLORPICKED = Color3.new(alpha, COLORPICKED.g, COLORPICKED.b), GRIMOIREGUI.Red.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Red.TextBox.Text = math.floor(COLORPICKED.r * 255), GRIMOIREGUI.Blue.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Blue.TextBox.Text), COLORPICKED = Color3.new(COLORPICKED.r, COLORPICKED.g, alpha), GRIMOIREGUI.Blue.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Blue.TextBox.Text = math.floor(COLORPICKED.b * 255), GRIMOIREGUI.Green.TextBox.FocusLost:connect(function(), local N = tonumber(GRIMOIREGUI.Green.TextBox.Text), COLORPICKED = Color3.new(COLORPICKED.r, alpha, COLORPICKED.b), GRIMOIREGUI.Green.ImageLabel.Position = UDim2.new(alpha, -10, 0, 0), GRIMOIREGUI.Green.TextBox.Text = math.floor(COLORPICKED.g * 255), GRIMOIREGUI.Clover.MouseButton1Click:connect(function(), for _, v in pairs(GRIMOIREGUI.BookSize:GetChildren()) do, for _, textbut in pairs(GRIMOIREGUI.BookSize:GetChildren()) do, local CLOVERTEXT = GRIMOIREGUI.CloverTransparency.Text, local LEFTIDTEXT = GRIMOIREGUI.LeftID.Text, local RIGHTIDTEXT = GRIMOIREGUI.RightID.Text, GRIMOIREGUI.CloverTransparency.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.CloverTransparency.Text) then, GRIMOIREGUI.Clover.ImageTransparency = tonumber(GRIMOIREGUI.CloverTransparency.Text), GRIMOIREGUI.CloverTransparency.Text = CLOVERTEXT, GRIMOIREGUI.LeftID.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.LeftID.Text) then, GRIMOIREGUI.Left.Image = "rbxassetid://" .. GetID(tonumber(GRIMOIREGUI.LeftID.Text)), GRIMOIREGUI.RightID.FocusLost:connect(function(), if tonumber(GRIMOIREGUI.RightID.Text) then, GRIMOIREGUI.Right.Image = "rbxassetid://" .. GetID(tonumber(GRIMOIREGUI.RightID.Text)), GRIMOIREGUI.Material.FocusLost:connect(function(), GRIMOIREGUI.Material.Text = "Material [" .. MATERIAL.Name .. "]", GRIMOIREGUI.TextLabel.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.TextLabel.Text = "(" .. math.floor(255 * COLORPICKED.r) .. "," .. math.floor(255 * COLORPICKED.g) .. "," .. math.floor(255 * COLORPICKED.b) .. ")", GRIMOIREGUI.Middle.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Left.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Right.BackgroundColor3 = COLORPICKED, GRIMOIREGUI.Left.ImageColor3 = COLORPICKED, GRIMOIREGUI.Right.ImageColor3 = COLORPICKED, GRIMOIREGUI.Clover.ImageColor3 = COLORPICKED, local ImageLabel = Instance.new("ImageLabel"), ImageLabel.Size = UDim2.new(0, 50, 0, 50), ImageLabel.ImageColor3 = Color3.new(0, 0, 0), ImageLabel.Parent = MAINGUI.MagicWheel.MagicSlots, local ColorImageLabel = Instance.new("ImageLabel"), ColorImageLabel.BackgroundTransparency = 1, local CoolDownText = Instance.new("TextLabel"), CoolDownText.Size = UDim2.new(1, 0, 1, 0), CoolDownText.Position = UDim2.new(0, 0, 0, 0), CoolDownText.TextStrokeColor3 = Color3.new(0, 0, 0), CoolDownText.FontSize = Enum.FontSize.Size12, CoolDownText.TextColor3 = Color3.new(1, 1, 1), TextLabel.Position = UDim2.new(0, -25, 0, -5), _G.ConvertToTick = _G.ConvertToTick or {}, local NIL_COOLDOWN = game.ReplicatedStorage.NIL_COOLDOWN.Value, local FLYINGV = Instance.new("BodyVelocity"), FLYINGV.MaxForce = Vector3.new(math.huge, math.huge, math.huge), FACEB.MaxTorque = Vector3.new(1000000000, 1000000000, 1000000000), local flightAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.BroomFlight), local cleanAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.Clean), local runAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.RunAnimation), local rollAnimation = character.Humanoid:LoadAnimation(game.ReplicatedStorage.LocalAnimations.Rolling), runAnimation.Priority = Enum.AnimationPriority.Movement, rollAnimation.Priority = Enum.AnimationPriority.Movement, if character.Effects:FindFirstChild("Hit Stun") == nil and not runAnimation.IsPlaying and MAGICENABLED == false and Grimoire_Tool.Parent == character and KeyPressed[Enum.UserInputType.MouseButton1.Name] and KeyPressed[Enum.UserInputType.MouseButton1.Name][1] == true and character:FindFirstChild("Grimoire") and SkillTreeEnable ~= true then, local holdtime = KeyPressed[Enum.UserInputType.MouseButton1.Name][2], if DATAFOLDER["Slot" .. i].Value ~= "" then, table.insert(MAGICEQUIP, DATAFOLDER["Slot" .. i].Value), local MYMOUSEPOS = Vector2.new(mouse.X, mouse.Y), local rot = math.rad(360 / #MAGICEQUIP * i) - math.rad(360 / #MAGICEQUIP) * 0.25, local x = math.cos(rot) * (MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.6), local y = math.sin(rot) * (MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.6), MAINGUI.MagicWheel.MagicSlots[i].Position = UDim2.new(0, x - 25, 0, y - 25), MAINGUI.MagicWheel.MagicSlots[i].Image = game.ReplicatedStorage.MagicImg:FindFirstChild(MAGICEQUIP[i]).Value, MAINGUI.MagicWheel.MagicSlots[i].Frame.ImageLabel.Image = game.ReplicatedStorage.MagicImg:FindFirstChild(MAGICEQUIP[i]).Value, MAINGUI.MagicWheel.MagicSlots[i].Visible = true, local MAGICSLOTPOS = MAINGUI.MagicWheel.MagicSlots[i].AbsolutePosition + MAINGUI.MagicWheel.MagicSlots[i].AbsoluteSize * 0.5, local CENTER_MOUSE = MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.unit, local CENTER_SLOT = MAGICSLOTPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.unit, local THISCOOLDOWN = game.ReplicatedStorage.MagicCD:FindFirstChild(MAGICEQUIP[i]) and game.ReplicatedStorage.MagicCD:FindFirstChild(MAGICEQUIP[i]).Value or NIL_COOLDOWN, local ISONCOOLDOWN = DATAFOLDER.Magics[MAGICEQUIP[i]]:FindFirstChild("COOLDOWN_DEBUG") and _G.ConvertToTick[MAGICEQUIP[i]][1] + (DATAFOLDER.Magics[MAGICEQUIP[i]].COOLDOWN_DEBUG.Value - _G.ConvertToTick[MAGICEQUIP[i]][2]), local UPDOWNPERCENTAGE = ISONCOOLDOWN and 1 - math.min(tick() - ISONCOOLDOWN, THISCOOLDOWN) / THISCOOLDOWN or 0, MAINGUI.MagicWheel.MagicSlots[i].Frame.Position = UDim2.new(0, 0, math.floor(UPDOWNPERCENTAGE * 100) / 100, 0), MAINGUI.MagicWheel.MagicSlots[i].Frame.ImageLabel.Position = UDim2.new(0, 0, -math.floor(UPDOWNPERCENTAGE * 100) / 100, 0), _G.ConvertToTick[MAGICEQUIP[i]][3] = false, local number = math.floor(ISONCOOLDOWN + THISCOOLDOWN - tick()), MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Text = number, MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Visible = true, _G.ConvertToTick[MAGICEQUIP[i]][3] = true, MAINGUI.MagicWheel.MagicSlots[i].CoolDown.Visible = false, if MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.magnitude <= MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.5 and UPDOWNPERCENTAGE <= 0 then, if UPDOWNPERCENTAGE <= 0 and MYMOUSEPOS - MAINGUI.MagicWheel.MagicSlots.AbsolutePosition.magnitude > MAINGUI.MagicWheel.Middle.Size.Y.Offset * 0.5 and CENTER_MOUSE.x * CENTER_SLOT.x + CENTER_MOUSE.y * CENTER_SLOT.y > 0.99 then, MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Text = MAGICEQUIP[i], MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Visible = true, MAINGUI.MagicWheel.MagicSlots[i].TextLabel.Visible = false, for i, v in pairs(MAINGUI.MagicWheel.MagicSlots:GetChildren()) do, if MAGICENABLED == false and MAGICSELECTED and (DATAFOLDER.Magics[MAGICSELECTED]:FindFirstChild("COOLDOWN_DEBUG") == nil or _G.ConvertToTick[MAGICSELECTED][3]) then, RemoteEvent:FireServer("MAGIC_" .. MAGICSELECTED, "MAGIC_0101010101", PASSCODE), until FINISH_MAGIC_MOVE == true and DATAFOLDER.Magics[MAGICSELECTED]:FindFirstChild("COOLDOWN_DEBUG"), if MAGICSELECTED and DATAFOLDER.Magics:FindFirstChild(MAGICSELECTED) then.