So lets see. I'll record a video showing the error with Gun Shop and post here to show what's happening. I've seen a ton of VANILLA servers which use a script for increased vehicle acceleration/speed/boost. The Arma 3 Tanks DLC is supported by a major Arma 3 platform update, introducing a wide variety of free new content and features. Excellent mod! Multiply by 3.6 for km/h. NATO on the other hand, would be altered to use the Hunter as their MRAP-type vehicle instead (which also used to be a CSAT vehicle prior to the Alpha's release). So far, Arma 3 has only featured jets designed for Close-Air-Support (CAS). The M8 Armored Gun System (AGS), sometimes known as the Buford, is an American light tank that was intended to replace the M551 Sheridan and TOW missile-armed Humvees in the 82nd Airborne Division and 2nd Armored Cavalry Regiment (2nd ACR) of the U.S. Army respectively.. I'd assume in MP execute that locally to the driver. So I assume that setVelocityModelSpace is a vector of speed that contains the speed along each axis, you just need to multiply these numbers by the same factor to achieve a desired speed. It's measured in meters-per-second. Any way how to edit it? Increasing a vehicles top speed - ARMA 3 - Bohemia Interactive Forums (*) Not used by any in-game Strider. I attempted to use the setVelocity script from example 2: _vel = velocity _vehicle; _dir = direction _vehicle; _speed = 10; comment "Added speed"; Strider, Strider HMG, Strider GMG Tanks | Arma 3 | Official Website Multiply by 3.6 to get KM/H. While convenient, it broke other vehicle physics in the game. However, no amount of incoming damage will be transferred onto the Strider's main "health" pool. From a scripting perspective, you can certainly set the velocity of any object, but you have to loop it. OPREP - VEHICLE CUSTOMIZATION | Dev Hub - Arma 3 1st point : If you want to modify modded vehicle, you have to modify the .pbo, look for the config and you can configure speed on offroad, on road, etc Cant help you now (im at work) for the two other points sorry, Thank you KR3!!! If damaged: Gradually leak 20% of remaining fuel over time. Also if using CBA you could use their perFrameHandler instead. On that note, does anyone know, if you hook up pedals, if that'll allow variable speed control? @marxman28 You may want to check your mission for those errors as this mod makes no changes to the physics simulation of the game. Look for an existing shop, do a global search of notepad with this shop, lets say you have an "car" shop so search "car". Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. Momentum, suspension and gravity all play a much bigger Though its primary mission is observation, it can act as both a light troop transport and scout vehicle as well. Like the RCWS HMG, manual zeroing is also possible up to a maximum of 1500 m. Pre-Alpha olive drab green paint scheme applied to the Gorgon and Strider. When i uses it on my server, some functions stops working, i've noticed 2, but maybe it have more: Once all these conditions are met you can enlist fighters to your cause. Valve Corporation. You cant change the top speed of a vehicle in config_vehicle.hpp If you want to do this : Open the .pbo file who contains the vehicle you want speed changed, look for a config, or something like this. There is no way to increase the speed on "Arma 3" Vehicles again, and I have never got a problem with Jonzie vehicles, check your init on the NPC to make sure that you haven't screwed anything up. Arma 3 vehicle armor (noob questions) I was always curious which vehicle (allowed to be on Epoch by default) has the most armour. Game updates, videos, pictures, discussions, help, and more. The Strider's ability to adjust the elevation of its periscope is clearly shown here. I got a problem with Jozen mod. I disabes the mod, and its works. How about adding gears while we're at it? But then looked on and the stats showed that frickin Tempest Transport (covered) has 200 armour . VTOL Guide - Community Flight Guides - FK Gaming The adjustable periscope makes the Strider highly useful for reconnaissance purposes. If destroyed: Instantly immobilises the Strider, regardless of whether it is on land or above water. While the real-world Fennek is sufficiently protected against fire from small arms calibres ranging from 5.45 mm up to 7.62 mm and other non-IED hazards, it is still very much just a dedicated scout vehicle. About the lights, i figure out that is because the option to turn it on only appears at night time. A Strider looks over cargo containers at Malden airport. The following highlighted positions serve as weak points on the Strider: LEGENDGreen = HullOrange = EngineViolet = Fuel tankMaroon = Turret. Mousewheel up= +10kph Mousewheel down= -10kph. Having a CPU clock of 3.9GHz or higher is recommended. The other step, i found the Jozen's mod with very nice cars, and i figured out that it uses variables to set car's colors, car's equips and other's car's config. 2) How to add same cars fromJonzie's Mod - http://steamcommunity.com/sharedfiles/filedetails/?id=561566896 and use this other mod to allow players customize ther cars after buy it: http://steamcommunity.com/sharedfiles/filedetails/?id=627779375 The rear three seats can hold anywhere from one to three passengers, of which none have any control over any of the vehicle (with the exception of the commander, however, who retains control of the periscope camera). I can't understand the reason. modified it slightly for the need, but never got it to work the way i intended it to: a permant speed increase when the SDV is used. All rights reserved. It is available in three variants: a baseline unarmed version that has no weapons mounted on it, and two separately armed versions that have a mounted RCWS turret. In conclusion, the simulation of a 10 km route using the new concept revealed significant improvements in performance, including an increase in maximum speed from 100 km/h to 159.21 km/h, a decrease in completion time from 6 min. Damage upon the turret will not be shared with the Strider's main "health" pool. The projectile normally does not contain explosives, instead relying on the projectile's high speed, mass, and kinetic energy to inflict damage. The designator is integrated into a camera fitted on the top of an extendable mast that is located on the left passenger side of the vehicle (where the commander is seated). Depletion of its integrity will always result in a catastrophic kill. This can be provided by nearby houses, or by building tents. It does not have the necessary level of armour protection that would be required to ensure the safety of its occupants or the vehicle itself from Improvised Explosive Devices (IEDs). Valve Corporation. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. In-game however, the Strider is unrealistically shown being able to resist an impossible amount of punishment even from medium-sized IEDs as statistically, its body has an even higher armour value than that of the Hunter's. The Strider's body can survive 1,600 points of damage. The gunner's optics have variable zoom capability, and can toggle either day, night or black-/white-hot thermal vision mode: NOTE: Only available on the Strider HMG variant. The Strider is a Light Armoured Reconnaissance/MRAP-class vehicle used exclusively by the AAF in ArmA 3. As often as it's done All 3 guns are situated on the aircraft's left side, allowing both gunners to engage targets simultaneously. setVelocity - Bohemia Interactive Community Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. What would be the point of using gears if the vehicle accelerates the same? Info This script was used to get speeds. Everything about the ARMA game series by Bohemia Interactive on reddit! Create an account to follow your favorite communities and start taking part in conversations. Recruitment - Vindicta Player Guide Recruitment radis is shown with a circle when you select your camp/outpost/etc on the map. How to optimize server-FPS and server performance - Arma 3 Mod It's not as indepth as your solution but it is there. Thank you very much! You click it and nothing happens or it becames disabled 3) Anyone could recommend me more driveable boats, like largue ships (cargo / transport / turism / sports ), please? Can someone clue me in on where to find these scripts, or how to make one myself? 200+ km/h. Very useful with HAFM naval units. Item capacity All trademarks are property of their respective owners in the US and other countries. Hold [Left Shift] to increase throttle and gain altitude. In terms of protection, the main advantage that the Strider has over its NATO and CSAT counterparts is the placement of its engine. Could you help me with that, please? Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. Great Mod but needs a resume button, having to retype the cruise speed again because U touched the brake is a fiddly ball ache, please add a resume button to make this mod awesome again! I never noticed it before. and the 2 civ boats pleases. Tandem HEAT explosive charge. The only way to "holster" you weapons in vanilla arma is to "lower" a launcher, or go prone while holding one. Butt-scooting with a primary weapon (one stance up from prone) goes 0.456 m/s, Butt-scooting with a secondary flickers around 0.4 m/s. Strider | Armed Assault Wiki | Fandom Obilgatory im am relativly new at editing and scripting in Arma3. Nonetheless, it will still blow up soon after being struck by one due to its increased damage penalty from explosives. Other questions When? Interior. Frequently Asked Questions - Vindicta Player Guide By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I noticed when doing quick mouse movements that the turret speed seemed slower than it should be. Games. I never liked, in any game, tapping the "gas pedal" to accelerate with. It would only affect top speed which the 3 keys do already. Could be the original, but more faster. First of all, you can't modify Arma 3 Addons because it's not allowed, you are allowed to modify modded vehicles that you download, like the jonzie pack (if the author allows it). Texas General Knowledge CDL Practice Test. Promotional screenshot released during the pre-Alpha. 9700 kg (all variants) This platform update is free for all owners of Arma 3. any movement of the scroll wheel opens the damned thing and then you have to press back space twice to get rid of it. Use the mouse to control the helicopter smoothly. Stance/Toggle raise weapon: meters/second (rounded down to thousandths place). Striders have base armour values of 200. To begining, i need some help on how to create a new Shop Car in altis, with this new vehicles from the mod. Vehicles : _ MB 4WD Jeep guerrilla, can be equipped with a LMG or a launcher AT Albanians Weapons : _ AR AKS-74U 5.45 mm _ AR AK-12U 7.62 mm _ AR AKM 7.62 mm _ AR AK-12 GL 7.62 mm _ LMG RPK-12 7.62 mm Armor : _ Medium bullet proof vest Vehicles : _ Offroad guerrilla, can be equipped with a LMG or a launcher AT Arma Hobby 1/72 PZL P.7a Deluxe Set Model Kit If you don't know how to work with configs or Arma 3 Tools I would just suggest not to at all. Would be good to have wheel spin and skid if using 'E' from a standing start. I can open it with notepad++ but it is crypted (a lot of unknew characteres). Armed with working periscopes, Press question mark to learn the rest of the keyboard shortcuts. Maintaining a constant speed up till now is annoying at best.
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